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I like the monochromatic style. It's a little hard to see what's happening, but that feels more like a feature than a bug.  Looking at your GDD it seems that's exactly what you were going for and I think you nailed it perfectly. 

The jumping and boosting is cool. I couldn't get it to shoot, but your note says the web export  broke some stuff, so I'll just assume that it was super epic.

I like the sun/heat mechanic. Hiding alchemical symbols throughout the HUD/UI is rad.